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Beast from beyond entangler
Beast from beyond entangler














The player must now find the three pieces of the bridge to the Pack-a-Punch portal, obtain the Entangler by completing the first two skulls for Skullbreaker and obtain the Zombies in Spaceland film reel from within the real world version of the Afterlife Arcade. Either shooting it or meleeing it will open it, revealing the uncharged fuses, which can be picked up by the player. Inside the hallway containing the Proteus is a fuse box, which is located above the Magic Wheel location within said room. Like Shaolin Shuffle and Attack the Radioactive Thing, the player must complete a small easter egg in order to insert the fuses into the Pack-a-Punch Machine.

beast from beyond entangler

#Beast from beyond entangler install

The player now must activate the power station's electrical trap and then pick them up and install them in the Pack-a-Punch Machine, allowing the player to Double Pack-a-Punch for $10,000. Once the vial is filled, bring the Alien Fuses in the power station and place them down, right next to the entrance closest to the Magic Wheel. After acquiring the fuses, the player must fill the vial given by Elvira by getting kills with the Cleaver. In order to open the shelf, the player has to melee it with the Crowbar, which can be found in a small room behind Bombstoppers. There, the player can pick up the Alien Fuses from a shelf. After exiting the projection room, the player will be teleported inside an RV.

beast from beyond entangler

Once inside the projection room, the player must press a button in a similar fashion to Shaolin Shuffle. In order to acquire the fuses, the player must first gain access to the Pack-a-Punch Machine. In Attack of the Radioactive Thing, the fuses will not remain installed in the Pack-a-Punch Machine, much like in Shaolin Shuffle. Once the subway runs over the fuses, they can be picked up again and installed into the Pack-a-Punch Machine, allowing the player to double Pack-a-Punch weapons like before. The player now must wait for the subway to go over the tracks with the fuses in place. Once the player has grabbed the fuses, bring them into the subway tunnel containing Bang Bangs and place them in the electrical current on the side of the tracks closest to the stairs leading aboveground. Alternatively, one player can press the button inside the projector room, and another can wait by the box to pick up the fuses. If the player is too slow in reaching the box, it will be shut and the button will have to be pressed again. To the left of the portal the player just used is a box containing the fuses. Using the teleporter outside of the building containing the portal to the Pack-a-Punch Machine, the player will be teleported to the rooftops by Racin' Stripes.

beast from beyond entangler

The player must press the button and quickly exit the room. Inside the Projection Room is a button to the left of the machine. In order to access them, the player must first gain access to the Pack-a-Punch Machine itself. Unlike Rave in the Redwoods, the fuses are not automatically installed into the Pack-a-Punch Machine, even if the player has completed the Sooooul Key achievement. The Alien Fuses return in Shaolin Shuffle. All players in the game will then be able to double Pack-a-Punch their weapons for $10,000. In a few rounds, the Alien Fuses will be next to the computer, where the player can install them into the Pack-a-Punch Machine on Turtle Island. The computer will boot up, making the sounds of a 90's computer while it slowly turns on. Once the power has been turned on in the map, the player can interact with a computer in the Bear Lodge. If the player hasn't obtained the Alien Fuses in Zombies in Spaceland, the player can complete a small easter egg in Rave in the Redwoods that allows the player to double Pack-a-Punch for the duration of the player's match. In Rave in the Redwoods, the fuses will remain in the Pack-a-Punch Machine if the player has completed the Sooooul Key easter egg on Zombies in Spaceland. When the player has acquired the Soul Key, the fuses will remain in the Pack-a-Punch Machine for the duration of the match. Once the player has obtained the Alien Fuses, the player can install them into the Pack-a-Punch Machine, which will allow the player to double Pack-a-Punch, as well as Pack-a-Punch the four weapons of rock. Once the player has killed the Alien, the player can pick up the Alien Fuses in front of the main teleporter. Repeating the process again will cause the second fuse to drop.

beast from beyond entangler

When the player manages to get the Alien into a kneeling position, the player can knife his back, causing a fuse to drop out. On his back is a backpack-like item, which has two fuses installed into it. During the final boss in the map's main easter egg, an Alien will appear from the main teleporter. The Alien Fuses are first introduced in the map Zombies in Spaceland.














Beast from beyond entangler